Closed
Bug 172718
Opened 22 years ago
Closed 18 years ago
GUI Preference to block link targets
Categories
(Camino Graveyard :: Preferences, enhancement, P3)
Tracking
(Not tracked)
VERIFIED
DUPLICATE
of bug 184994
Camino2.0
People
(Reporter: sbwoodside, Assigned: sfraser_bugs)
References
Details
This request is to provide a preference option to override link targets that may be present in the A HTML tag. Basically, targets can be used to open the link in a new window with target="_blank". To make a long story short, I find that this is done by web developers in a random way and there's no way to know before I click on the link what's going to happen. I want something like this: [x] Allow web pages to open links in a new window in the prefs window. So I can turn it off ;-)
Probably won't get a GUI pref, but I imagine this may be settable in user.js somehow.
Reporter | ||
Comment 2•22 years ago
|
||
I've heard other people say that the randomness of windows popping up irritates them as well (on the list I think).
The "Customizing Mozilla" page has a preference setting which overrides targets opening new windows: http://www.mozilla.org/unix/customizing.html // Override popping up new windows on target=anything. // This is now accessible in the prefs dialog, under Advanced|Scripts&Windows. user_pref("browser.block.target_new_window", true);
Simon, if that preference works for you, you should transform this bug into a request for GUI control of it.
See also bug 78037. This is probably a dup of that (and a new bug should be filed requesting GUI control of it in Chimera).
Reporter | ||
Comment 6•22 years ago
|
||
Changed name (was: [RFE] Preference to override link targets) The user_pref: // Override popping up new windows on target=anything. // This is now accessible in the prefs dialog, under Advanced|Scripts&Windows. user_pref("browser.block.target_new_window", true); already does this, so this bug is now to add HI for that user_pref.
Summary: [RFE] Preference to override link targets → [RFE] GUI Preference to block link targets
Confirming as an RFE. (I don't know if it'll get done, though.) Reassigning to Preferences.
Assignee: saari → sfraser
Status: UNCONFIRMED → NEW
Component: General → Preferences
Ever confirmed: true
QA Contact: winnie → sairuh
Updated•22 years ago
|
Summary: [RFE] GUI Preference to block link targets → GUI Preference to block link targets
Comment 8•20 years ago
|
||
*** Bug 185280 has been marked as a duplicate of this bug. ***
Depends on: caminoSWM
Comment 9•19 years ago
|
||
I definitely agree with this. Disallowing target is a great idea and a GUI preference is *needed*. How hard is this? As it's requested so much, what are the possibilities of getting this in 1.0?
Comment 10•19 years ago
|
||
Look at bug 78037 comment 65 and bug 64560. Users do not know the difference between window.open() and target so having GUI that only half works is confusing.
(In reply to comment #10) > Look at bug 78037 comment 65 and bug 64560. Users do not know the difference > between window.open() and target so having GUI that only half works is confusing. Agreed, but the landing of Aviary's Single Window Mode on the trunk brought the ability to catch both target and window.open calls. That's why this bug depends on bug 274143 (hook up new SWM from the trunk in Camino). From http://www.mozilla.org/unix/customizing.html#prefs // Force new windows into tabs // (Firefox 1.0+ builds have a UI for this pref in the Options dialog) user_pref("browser.link.open_newwindow", 3); // Make the above pref apply only to targeted links, not window.open user_pref("browser.link.open_newwindow.restriction", 1); Those values need to be 1 and 0, respectively, to make all "new" window types open in the *same/original* window and to apply to all window.open calls; there's also some flexibility in the latter to only apply to window.open calls that don't specify size, etc.. All the values aren't documented on that page because there's a UI for them in Fx and the Suite, so "no one else needs to know the behind-the-scenes stuff" Of course, you'll have to try this in Fx, since Camino needs SWM hookup yet...and that's not targeted until 1.0. I'd like it sooner, but there 0.9 needs to ship and there lots of blockers already and hooking up SWM is non-trivial to some degree as it's been explained to me.
Assignee | ||
Updated•19 years ago
|
Priority: -- → P3
Target Milestone: --- → Camino1.1
Target Milestone: Camino1.1 → Camino2.0
Duping to bug 184994 since it's in a slightly better state for dealing with exposing any potential UI variations we might want to expose (over that already landed with the initial SWM checkin). *** This bug has been marked as a duplicate of 184994 ***
Status: NEW → RESOLVED
Closed: 18 years ago
Resolution: --- → DUPLICATE
Updated•18 years ago
|
Status: RESOLVED → VERIFIED
You need to log in
before you can comment on or make changes to this bug.
Description
•