Closed Bug 711649 Opened 10 years ago Closed 9 years ago
OGL Layers resolves its source texture in Render
Layer() instead of Update Surface()
All calls in RenderLayer() should assume that after UpdateSurface() completes, the surface should be fully up-to-date. Thus, the resolve should be in UpdateSurface, instead of RenderLayer.
Attachment #582427 - Flags: review?(matt.woodrow) → review+
Target Milestone: --- → mozilla11
Assignee: nobody → jgilbert
Status: NEW → ASSIGNED
Note: This also fixes bug 708125.
Status: ASSIGNED → RESOLVED
Closed: 9 years ago
Resolution: --- → FIXED
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