Closed Bug 711649 Opened 13 years ago Closed 13 years ago

OGL Layers resolves its source texture in RenderLayer() instead of UpdateSurface()

Categories

(Core :: Graphics, defect)

x86_64
Windows 7
defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla11

People

(Reporter: jgilbert, Assigned: jgilbert)

References

Details

Attachments

(1 file)

All calls in RenderLayer() should assume that after UpdateSurface() completes, the surface should be fully up-to-date. Thus, the resolve should be in UpdateSurface, instead of RenderLayer.
Depends on: 705024
Attachment #582427 - Flags: review?(matt.woodrow) → review+
Assignee: nobody → jgilbert
Status: NEW → ASSIGNED
Blocks: 708125
Note: This also fixes bug 708125.
Status: ASSIGNED → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
You need to log in before you can comment on or make changes to this bug.

Attachment

General

Created:
Updated:
Size: