Closed
Bug 711649
Opened 13 years ago
Closed 13 years ago
OGL Layers resolves its source texture in RenderLayer() instead of UpdateSurface()
Categories
(Core :: Graphics, defect)
Tracking
()
RESOLVED
FIXED
mozilla11
People
(Reporter: jgilbert, Assigned: jgilbert)
References
Details
Attachments
(1 file)
3.97 KB,
patch
|
mattwoodrow
:
review+
|
Details | Diff | Splinter Review |
All calls in RenderLayer() should assume that after UpdateSurface() completes, the surface should be fully up-to-date. Thus, the resolve should be in UpdateSurface, instead of RenderLayer.
Assignee | ||
Comment 1•13 years ago
|
||
Attachment #582427 -
Flags: review?(matt.woodrow)
Updated•13 years ago
|
Attachment #582427 -
Flags: review?(matt.woodrow) → review+
Assignee | ||
Comment 2•13 years ago
|
||
Target Milestone: --- → mozilla11
Assignee | ||
Updated•13 years ago
|
Assignee: nobody → jgilbert
Status: NEW → ASSIGNED
Assignee | ||
Comment 3•13 years ago
|
||
Note: This also fixes bug 708125.
Comment 4•13 years ago
|
||
Status: ASSIGNED → RESOLVED
Closed: 13 years ago
Resolution: --- → FIXED
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Description
•