Closed Bug 1035227 Opened 8 years ago Closed 8 years ago

D3D11 always uploads full surfaces when not using acceleration

Categories

(Core :: Graphics: Layers, defect)

x86_64
Windows 8.1
defect
Not set
normal

Tracking

()

RESOLVED FIXED
mozilla33

People

(Reporter: bas.schouten, Assigned: bas.schouten)

References

Details

Attachments

(1 file)

Since new textures, D3D11 always uploads the whole surface when not using D2D acceleration. We should fix this.
Attachment #8451673 - Flags: review?(nical.bugzilla) → review+
https://hg.mozilla.org/mozilla-central/rev/99690880e8f5
Status: ASSIGNED → RESOLVED
Closed: 8 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla33
Depends on: 1040187
Depends on: 1054729
Depends on: 1138934
Depends on: 1140366
Depends on: 1216366
Depends on: 1240800
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