Closed Bug 1035227 Opened 9 years ago Closed 9 years ago
D3D11 always uploads full surfaces when not using acceleration
Since new textures, D3D11 always uploads the whole surface when not using D2D acceleration. We should fix this.
Attachment #8451673 - Flags: review?(nical.bugzilla) → review+
Status: ASSIGNED → RESOLVED
Closed: 9 years ago
Resolution: --- → FIXED
Target Milestone: --- → mozilla33
Depends on: 1046205
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