Closed
Bug 1246065
(webgl-103-conformance)
Opened 9 years ago
Closed 6 years ago
[meta] Achieve WebGL 1.0.3 conformance
Categories
(Core :: Graphics: CanvasWebGL, defect, P3)
Core
Graphics: CanvasWebGL
Tracking
()
RESOLVED
DUPLICATE
of bug 1524442
People
(Reporter: jgilbert, Unassigned)
References
Details
(Keywords: meta, Whiteboard: gfx-noted)
This is not a catch-all for 1.0.3 failures, but rather a tracking bug for failing tests that must be fixed in order to file for 1.0.3 conformance.
To file conformance, we need to pass with no failures, on each platform, on at least two devices with different driver vendors.
We explicitly are not attaching bugs to this that are not required for the 2-driver-vendors-per-platform.
Reporter | ||
Updated•9 years ago
|
Depends on: webgl-102-conformance
Reporter | ||
Comment 1•9 years ago
|
||
Win10 on my MBP (nvidia) requires:
* bug 1136416: context/context-lost.html
* bug 1136426: extensions/webgl-depth-texture.html
* bug 1136455: glsl/misc/shaders-with-invariance.html
* bug 927982: glsl/misc/shaders-with-name-conflicts.html
* bug 1136494: renderbuffers/feedback-loop.html
* bug 1136508: textures/texture-copying-feedback-loops.html
Reporter | ||
Updated•9 years ago
|
Reporter | ||
Updated•9 years ago
|
Whiteboard: gfx-noted
Reporter | ||
Comment 2•8 years ago
|
||
(In reply to Jeff Gilbert [:jgilbert] from comment #1)
> Win10 on my MBP (nvidia) requires:
> * bug 1136416: context/context-lost.html
> * bug 1136426: extensions/webgl-depth-texture.html
> * bug 1136455: glsl/misc/shaders-with-invariance.html
> * bug 927982: glsl/misc/shaders-with-name-conflicts.html
> * bug 1136494: renderbuffers/feedback-loop.html
> * bug 1136508: textures/texture-copying-feedback-loops.html
On inbound. \o/
Updated•7 years ago
|
Priority: -- → P3
Updated•6 years ago
|
Summary: Achieve WebGL 1.0.3 conformance → [meta] Achieve WebGL 1.0.3 conformance
Reporter | ||
Updated•6 years ago
|
Status: NEW → RESOLVED
Closed: 6 years ago
Resolution: --- → DUPLICATE
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Description
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